Using the VIVE Pro 2 Full Kit
We got the VIVE Pro 2 headset and base stations, controllers (HTC Vive Controllers and VALVE INDEX Controllers), and trackers in the lab.
Setup
For the full official tutorial, please refer to: VIVE Pro 2 Setup Video For the UE4, please refer to: https://www.youtube.com/watch?v=mee_6vlWZ8c
1. Hardware Connections & Power Check
Before powering on your PC: Ensure all devices are powered and connected
- Headset, controllers, Lighthouse base stations, and the Vive link box should all be connected and displaying a solid green light.
Link box connections:DisplayPort cable → Graphics card portUSB 3.0 cable → PC USB portPower adapter → Mains socket (requires 9V/1.5A or above)
2. Software Setup
Essential Installations
-
Steam & SteamVR
- Download and install the Steam client.
- Search for and install SteamVR from your Steam library.
-
Room Tracking Configuration
- Open SteamVR > Room Setup
- Base stations should be mounted at a height of at least 2m, positioned diagonally across the play area.
Controller pairing: Press and hold the system button until the LED flashes blue → complete pairing via the SteamVR interface.
- Open SteamVR > Room Setup
3. Unreal Engine 5 Integration
Initial Project Setup
-
Create a New VR Project
- Template:
Games > Virtual Reality - Select
BlueprintandStarter Content(for quick testing) Tip: Begin with a simple scene (e.g., an empty template) and gradually increase complexity.
- Template:
-
Enable Key Plugins
- Go to
Edit > Pluginsand enable the following:OpenXR (recommended for SteamVR compatibility and future-proofing)OpenXR Hand TrackingOpenXR Vive Tracker (if using external trackers)SteamVR (required for the Vive Pro 2)Oculus VR (if Oculus headset compatibility is needed)VR Expansion Plugin (for advanced interaction features)
Restart UE5 to apply changes.
- Go to
-
Optimise Project Settings
- Open
Edit > Project Settingsand adjust the following:Rendering: Enable Forward Rendering and disable Mobile HDR.XR Settings: TickStart in VRand enableMotion Controller Support.
- Open
These settings improve performance and ensure VR input responsiveness.
4. Testing & Troubleshooting
Launching VR Preview
- Click the dropdown next to the Play button (
⚠️not the default Play mode) and select VR Preview. - Put on the headset to test real-time scene rendering.
❗ Common Issues & Checks
-
Device Not Detected:
- Confirm cables are securely connected and devices are powered.
- Restart SteamVR or the PC if necessary.
-
Tracking Issues:
- Ensure base stations are unobstructed and correctly positioned.
- Check for reflective surfaces or direct sunlight interfering with the sensors.
-
Performance Lag:
- Lower rendering resolution or disable unnecessary plugins.
- Update graphics drivers and Unreal Engine to the latest stable version.
With these steps completed, your HTC Vive Pro 2 should be ready for Unreal Engine 5.2+